You can add Fill Layers which will color the whole thing to the color you choose. There we go, our nova is ready to be painted! On the upper right corner you will find your Layers. To get it look more proper you go down right where you will choose the map file. It should look all gray and naked like this Got your model loaded and ready to be painted on? Well wait just a second! Though you can make all these skins in SAI but we'll get to that later) Basically anything that isn't acro, normal nova, dilo, cryo or ptera. (Includes tupa, feathered nova, t-rex, spino, carno. Now you have to import the model and the bumpmap:Īt this point I'd like to inform that I have absolutely no idea how to do skins that have more than 1 texture map. The first thing you have to do is click File open from the upper left corner and then choose New: So, once you've booted up your Substance Painter, you will see something like this: A little side note here, the look of Substance Painter has changed a bit, certain things might be found from different areas but other than that the tutorial is still up to date.ĭone downloading SP2? Good, now we'll get to the fun part.
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